Description
As you reach the destination of your journey, the shadows of the old Canterville Castle fall threateningly about you. The wise old owl, that you have been following, turns immediately and disappears back into the thick forest. Perhaps the old walls and high towers have frightened him. Or, perhaps, he is wiser that you and seeks the safety of his home. The light from your flashlights wanders over the ivy-covered castles walls to the beckoning open drawbridge leading to the main enterance of the castle. As a swarm of bats flutter frightfully from the open castle door, you notice a small white figure watching you from the entrance. Through the thin white gown it wears, the blue ribs of a skeleton shimmer. It has no feet and seems to float over the ground, stirring up a small whirlwind beneath it. Suddenly, the ghost winks at you and then slowly disappears. A moment later, the enterance is empty with no trace at all of the spook. Was the ghost just your imagination! There is only one way to find out. You must enter the castle and search for the ghost! Be careful! You do not know the castle and who knows what tricks the small white apparition has waiting for you inside...
Features